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Author Topic: My first blog entry  (Read 497 times)
BS-er
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« on: May 14, 2007, 09:06:35 PM »

I guess I'll kick off my first blog entry on the beloved topic of multithreading.  I've finally incorporated a switch in the user interface to let the player enable two threads: a graphics thread and a thread that handles world updates and audio.  It might show some benefits on dual-core machines, although I have no such machine to test it.  Fortunately the test group has a few dual-core machines.  Two threads seems to run just as well as one thread on my faster machine, although it seems to cause some slight stuttering on my slower machine.
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