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AIP Variety
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Topic: AIP Variety (Read 544 times)
CivBase
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Posts: 26
AIP Variety
«
on:
May 26, 2009, 05:25:07 PM »
The current AI in Unlimited Warfare is... well... kinda dumb. All it seems to amount to is getting up two or three turrets, a few haulers, and then spamming one of (or all three of) the attack units from the factory until you have enough to just march into the enemy base with no contest.
To add more strategic value, perhaps there should be a sort of limiting thing where you can't just fortify everything or continue to build a force until it is unbeatable, no matter how many defenses there are... idk, just things to think about.
But yah, the AI definitely needs work, as I can take on the typical attack wave of two APCs by myself.
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Lizard
Developer Team
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Posts: 1449
Re: AIP Variety
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Reply #1 on:
May 26, 2009, 05:30:12 PM »
yeah the AI does need some work but we need a full tech tree including weapons before we can really do much with it.
one thing you can be sure of - it will improve.
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BS-er
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Posts: 2150
Re: AIP Variety
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Reply #2 on:
May 27, 2009, 10:41:52 AM »
I deliberately didn't go too far with the AI for that mission, for the benefit of new players. Difficulty levels are in order, possibly with harder levels having smarter enemies.
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