Just played the updated version. Must say, I love what's been done with the graphics, supplies, and some other stuff. However... I'm a born critique

There needs to be keys to select the factory and utility vehicles (builder and haulers)
There needs to be a way to quickly see what squads contain what
The turrets need to be split into anti-air and anti-ground
The explosions are very nice... but some vehicles, like the helicopter, should have some sort of death animation where they go out of control or something... a big explosion isn't very realistic
I see what the IGF judges were talking about with audio. You might want a firing sound for the APC that
doesn't sound like a pineapple and coconut being smashed together repeatedly by a crazed monkey on heroin
Add a third person view. It helps
Give the ability to jump out of your ship and get in other ones
Make it so that the builder can repair damaged structures
The grass looks cool... but it's just a cross with green lines coming out of it... is there a way to turn it into actual blades without overloading it?
New units and buildings are needed... as always
I think this would be a cool game to add infantry squads to... or navy... that would complete the rock paper scissors gameplay balance
You can still get in the enemy factory and destroy it from within
Being as I've only played the unlimited warfare game with the helicopter, that's all for now; but I'll be back. Mark my words!