last year's grand prize winner, Crayon Physics Deluxe, had a blurb that was smaller than the one for MAD. The same goes for World of Goo (very cool game BTW), which took in the most awards.
That's good to know, Bob--and it reflects very well on the judges! I think the most unique aspects of our game aren't obvious from screen shots or even videos or quick gameplay; instead, they are related to the AI, strat-action blend, and multifaceted gameplay. So your point about the judging from last year is very reassuring!