bigbadbogie
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Posts: 35
R.I.P Lizard. R.I.P Fleshstorm 3. Long live QF2!!!
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« Reply #26 on: November 25, 2008, 12:03:43 AM » |
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Done:
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OPDATA ( 60, "AddAmmo", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 59, "AddHealth", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 95, "AddScrap", INTEGER, INTEGER, BLANK, BLANK), OPDATA ( 8, "Add", VARIABLE, INTEGER, OPTIONAL_VARIABLE, BLANK), OPDATA (117, "AddToPos", INTEGER, INTEGER, INTEGER, POSITION), OPDATA ( 49, "AllLookAt", INTEGER, OBJECT, INTEGER, BLANK), OPDATA ( 69, "Ally", INTEGER, INTEGER, BLANK, BLANK), OPDATA ( 4, "Attack", OBJECT, OBJECT, INTEGER, BLANK), OPDATA ( 32, "Audio", STRING, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 33, "BeaconOn", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 34, "BeaconOff", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 26, "Build", OBJECT, STRING, INTEGER, OPTIONAL_VARIABLE), OPDATA ( 89, "CamObject", OBJECT, POSITION, OBJECT, INTEGER), OPDATA ( 92, "CamPos", OBJECT, POSITION, POSITION, INTEGER), OPDATA ( 90, "CamPath", STRING, INTEGER, INTEGER, OBJECT), OPDATA ( 91, "CamPathDir", STRING, INTEGER, INTEGER, INTEGER_OR_BOOLEAN), OPDATA ( 40, "ChangeSide" BLANK, BLANK, BLANK, BLANK), OPDATA ( 5, "Clear" BLANK, BLANK, BLANK, BLANK ), OPDATA (101, "ClearTeamColor", INTEGER, BLANK, BLANK, BLANK), OPDATA ( 84, "ConsoleResult" BLANK, BLANK, BLANK, BLANK), OPDATA ( 77, "ConsoleWord", STRING, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 1, "Create", OBJECT, STRING, INTEGER, POSITION), OPDATA ( 25, "Createp", OBJECT, STRING, INTEGER, STRING), OPDATA ( 28, "Defend", OBJECT, OBJECT, INTEGER, BLANK), OPDATA ( 6, "Display", TEXT, COLOR, OPTIONAL_VARIABLE, OPTIONAL_VARIABLE), OPDATA ( 21, "DistObject", OBJECT, OBJECT, OPTIONAL_VARIABLE, BLANK), OPDATA ( 22, "DistPath", OBJECT, STRING, OPTIONAL_VARIABLE, BLANK), OPDATA ( 47, "DropOff", OBJECT, STRING, INTEGER, OPTIONAL_VARIABLE), OPDATA ( 81, "EjectPilot", OBJECT, BLANK, BLANK, BLANK), OPDATA (114, "EvalPos", POSITION, INTEGER, OPTIONAL_VARIABLE, BLANK), OPDATA (116, "Fade", INTEGER, INTEGER, INTEGER, BLANK), OPDATA ( 18, "Fail", INTEGER, STRING, BLANK, BLANK), OPDATA ( 3, "Follow", OBJECT, OBJECT, INTEGER, BLANK), OPDATA (105, "GetAlt", POSITION, OPTIONAL_POSITION, BLANK, BLANK), OPDATA (127, "GetByIndex", OBJECT, OBJECT, VARIABLE, BLANK), OPDATA ( 41, "GetByLabel", OBJECT, STRING, OPTIONAL_VARIABLE, BLANK), OPDATA ( 7, "GetByTS", OBJECT, INTEGER, INTEGER, BLANK), OPDATA ( 14, "GetCommand", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (111, "GetCompForce", OPTIONAL_VARIABLE, BLANK, BLANK, BLANK), OPDATA ( 55, "GetCurAmmo", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 53, "GetCurHealth", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 57, "GetMaxHealth", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 98, "GetMaxScrap", INTEGER, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (112, "GetMySide", OPTIONAL_VARIABLE, BLANK, BLANK, BLANK), OPDATA ( 45, "GetIn", OBJECT, OBJECT, INTEGER, BLANK), OPDATA (113, "GetMode", OPTIONAL_VARIABLE, BLANK, BLANK, BLANK), OPDATA (110, "GetMyForce", OPTIONAL_VARIABLE, BLANK, BLANK, BLANK), OPDATA ( 23, "GetPlayer", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 50, "GetPos", OBJECT, POSITION, BLANK, BLANK), OPDATA ( 97, "GetScrap", INTEGER, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (126, "GetRace", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (106, "GetTarget", OBJECT, OBJECT, BLANK, BLANK), OPDATA ( 61, "GetTeam", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 99, "GetTime", OPTIONAL_VARIABLE, BLANK, BLANK, BLANK), OPDATA ( 72, "GetTimerTime", OPTIONAL_VARIABLE, BLANK, BLANK, BLANK), OPDATA ( 93, "GetTug", OBJECT, OBJECT, BLANK, BLANK), OPDATA ( 80, "GiveWeapon", OBJECT, STRING, OPTIONAL_BOOLEAN, BLANK), OPDATA ( 85, "GlobalSpeed", INTEGER, BLANK, BLANK, BLANK), OPDATA ( 16, "GoTo", OBJECT, STRING, INTEGER, OPTIONAL_VARIABLE), OPDATA (102, "GoToo", OBJECT, OBJECT, INTEGER, BLANK), OPDATA ( 94, "HasCargo", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 51, "HasPilot", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 52, "HealthPercent", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 82, "HopOut", OBJECT, BLANK, BLANK, BLANK), OPDATA (108, "HoppedOutOf", OBJECT, OBJECT, BLANK, BLANK), OPDATA ( 12, "IfEQ", INTEGER_OR_BOOLEAN, LOCATION, BLANK, BLANK), OPDATA ( 11, "IfGT", INTEGER, LOCATION, BLANK, BLANK), OPDATA ( 10, "IfLT", INTEGER, LOCATION, BLANK, BLANK), OPDATA ( 13, "IfNE", INTEGER_OR_BOOLEAN, LOCATION, BLANK, BLANK), OPDATA (109, "IsAlly", OBJECT, OBJECT, BLANK, BLANK), OPDATA ( 17, "IsAround", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 78, "IsDeployed", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 29, "IsODF", OBJECT, STRING, OPTIONAL_VARIABLE, BLANK), OPDATA (104, "IsPerson", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 79, "IsSelected", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 27, "JumpTo", LOCATION, BLANK, BLANK, BLANK), OPDATA (107, "KillPilot", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 48, "LookAt", OBJECT, OBJECT, INTEGER, BLANK), OPDATA ( 43, "Mine", OBJECT, STRING, INTEGER, BLANK), OPDATA (115, "Mult", VARIABLE, INTEGER, OPTIONAL_VARIABLE, BLANK), OPDATA ( 35, "NearObject", OBJECT, OBJECT, BLANK, BLANK), OPDATA ( 36, "NearVehicle", OBJECT, OBJECT, BLANK, BLANK), OPDATA ( 37, "NearVehiclep", OBJECT, STRING, INTEGER, OPTIONAL_VARIABLE), OPDATA ( 38, "NearBuilding", OBJECT, OBJECT, BLANK, BLANK), OPDATA ( 39, "NearEnemy", OBJECT, OBJECT, BLANK, BLANK), OPDATA (121, "OnDelObject", DISABLE_OR_INTEGER, ROUTINE, OBJECT, BLANK), OPDATA (120, "OnNewObject", DISABLE_OR_INTEGER, ROUTINE, OBJECT, BLANK), OPDATA ( 44, "Patrol", OBJECT, STRING, INTEGER, OPTIONAL_VARIABLE), OPDATA ( 46, "Pickup", OBJECT, OBJECT, INTEGER, BLANK), OPDATA ( 64, "PlaceAt", OBJECT, POSITION, BLANK, BLANK), OPDATA ( 63, "PlaceAtP", OBJECT, STRING, OPTIONAL_VARIABLE, BLANK), OPDATA (119, "PosAngle", POSITION, VARIABLE, VARIABLE, POSITION), OPDATA ( 74, "Quake", INTEGER, BLANK, BLANK, BLANK), OPDATA ( 87, "RandJump", LOCATION, OPTIONAL_LOCATION, OPTIONAL_LOCATION, OPTIONAL_LOCATION), OPDATA ( 86, "RandPos", POSITION, POSITION, POSITION, BLANK), OPDATA (118, "RandShift", POSITION, INTEGER, INTEGER, POSITION), OPDATA (103, "Remove", OBJECT, BLANK, BLANK, BLANK), OPDATA ( 9, "RunSpeed", ROUTINE, INTEGER, BOOLEAN, OPTIONAL_BOOLEAN), OPDATA ( 42, "Service", OBJECT, OBJECT, INTEGER, BLANK), OPDATA ( 15, "Set", VARIABLE, INTEGER, BLANK, BLANK), OPDATA (128, "SetByIndex", OBJECT, VARIABLE, OBJECT, BLANK), OPDATA ( 56, "SetCurAmmo", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 54, "SetCurHealth", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 88, "SetPos", POSITION, INTEGER, INTEGER, INTEGER), OPDATA ( 58, "SetMaxHealth", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 24, "SetGroup", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 83, "SetName", OBJECT, STRING, OPTIONAL_VARIABLE, BLANK), OPDATA ( 68, "SetPlan", STRING, INTEGER, OPTIONAL_VARIABLE, BLANK), OPDATA ( 96, "SetScrap", INTEGER, INTEGER, BLANK, BLANK), OPDATA (124, "SetSkill", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 31, "SetStep", ROUTINE, LOCATION, BLANK, BLANK), OPDATA ( 67, "SetPTeam", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 62, "SetTeam", OBJECT, INTEGER, BLANK, BLANK), OPDATA (125, "SetWeapon", OBJECT, INTEGER, BLANK, BLANK), OPDATA ( 66, "ShotBy", OBJECT, OBJECT, BLANK, BLANK), OPDATA (122, "StartSound", STRING, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA ( 71, "StartTimer", INTEGER, OPTIONAL_INTEGER, OPTIONAL_INTEGER, BLANK), OPDATA ( 20, "Stop", OBJECT, INTEGER, BLANK, BLANK), OPDATA (123, "StopSound", VARIABLE, BLANK, BLANK, BLANK), OPDATA ( 76, "StopQuake" BLANK, BLANK, BLANK, BLANK), OPDATA ( 73, "StopTimer" BLANK, BLANK, BLANK, BLANK), OPDATA ( 30, "StoreResult", VARIABLE, BLANK, BLANK, BLANK), OPDATA ( 19, "Succeed", INTEGER, STRING, BLANK, BLANK), OPDATA (100, "TeamColor", INTEGER, INTEGER, INTEGER, INTEGER), OPDATA ( 70, "UnAlly", INTEGER, INTEGER, BLANK, BLANK), OPDATA ( 65, "UnitSpeed", OBJECT, INTEGER, INTEGER, INTEGER), OPDATA ( 75, "UpdateQuake", INTEGER, BLANK, BLANK, BLANK), OPDATA ( 2, "Wait", INTEGER, BLANK, BLANK, BLANK), // New with 1.2: OPDATA (129, "CamOf", OBJECT, INTEGER, INTEGER, OPTIONAL_POSITION), OPDATA (130, "IsSameObject", OBJECT, OBJECT, BLANK, BLANK), OPDATA (131, "IsPlayer", OBJECT, BLANK, BLANK, BLANK), OPDATA (132, "IFaceExec", STRING, BLANK, BLANK, BLANK), OPDATA (133, "IFaceActivate", STRING, BLANK, BLANK, BLANK), OPDATA (134, "IFaceDeactivate",STRING, BLANK, BLANK, BLANK), OPDATA (135, "IFaceCommand", STRING, BLANK, BLANK, BLANK), OPDATA (136, "IFaceString", STRING, STRING, BLANK, BLANK), OPDATA (137, "IFaceSetString", STRING, STRING, BLANK, BLANK), OPDATA (138, "IFaceGetString", STRING, STRING, INTEGER, BLANK), OPDATA (139, "IFaceInt", STRING, INTEGER, BLANK, BLANK), OPDATA (140, "IFaceSetInt", STRING, INTEGER, BLANK, BLANK), OPDATA (141, "IFaceGetInt", STRING, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (142, "IFaceClearList", STRING, BLANK, BLANK, BLANK), OPDATA (143, "IFaceAddText", STRING, STRING, BLANK, BLANK), OPDATA (144, "IFaceGetSelect", STRING, STRING, INTEGER, BLANK), OPDATA (145, "PlayMovie", STRING, BLANK, BLANK, BLANK), OPDATA (146, "IsFlying", OBJECT, BLANK, BLANK, BLANK), OPDATA (147, "Damage", OBJECT, INTEGER, BLANK, BLANK), OPDATA (148, "IsInfo", STRING, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (149, "StartTimerUp", INTEGER, OPTIONAL_INTEGER, OPTIONAL_INTEGER, BLANK), OPDATA (150, "SetAsPlayer", OBJECT, BLANK, BLANK, BLANK), OPDATA (151, "SetUserTarget", OBJECT, BLANK, BLANK, BLANK), OPDATA (152, "GetUserTarget", OBJECT, BLANK, BLANK, BLANK), OPDATA (153, "PlaybackVehicle",STRING, BLANK, BLANK, BLANK), OPDATA (154, "AddPilot", OBJECT, BLANK, BLANK, BLANK), OPDATA (155, "SpawnBirds", INTEGER, STRING, INTEGER, STRING), OPDATA (156, "RemoveBirds"BLANK, BLANK, BLANK, BLANK), OPDATA (157, "SetAnimation", OBJECT, STRING, INTEGER, BLANK), OPDATA (158, "StartAnimation", OBJECT, BLANK, BLANK, BLANK), // New for community project OPDATA (159, "FreeCamera", OPTIONAL_BOOLEAN, BLANK, BLANK, BLANK), OPDATA (160, "FreeFinish", OPTIONAL_BOOLEAN, BLANK, BLANK, BLANK), OPDATA (161, "SetPortal", OBJECT, BLANK, BLANK, BLANK), OPDATA (162, "GetPortalDest", OBJECT, OBJECT, BLANK, BLANK), OPDATA (163, "OnPortalDist", DISABLE_OR_INTEGER, ROUTINE, OBJECT, INTEGER), OPDATA (164, "Teleport", OBJECT, OBJECT, INTEGER, BLANK), OPDATA (183, "SetPortalDest", OBJECT, OBJECT, BLANK, BLANK), OPDATA (173, "Move", OBJECT, VARIABLE, VARIABLE, OPTIONAL_POSITION), OPDATA (177, "SetAngle", OBJECT, INTEGER, BLANK, BLANK), OPDATA (165, "IfLTV", VARIABLE, LOCATION, BLANK, BLANK), OPDATA (166, "IfGTV", VARIABLE, LOCATION, BLANK, BLANK), OPDATA (167, "IfEQV", VARIABLE, LOCATION, BLANK, BLANK), OPDATA (168, "IfNEV", VARIABLE, LOCATION, BLANK, BLANK), OPDATA (169, "Independence", OBJECT, INTEGER, BLANK, BLANK), OPDATA (170, "NearObjectCount",OBJECT, VARIABLE, INTEGER, STRING), OPDATA (171, "AddV", VARIABLE, VARIABLE, OPTIONAL_VARIABLE, BLANK), OPDATA (172, "MultV", VARIABLE, VARIABLE, OPTIONAL_VARIABLE, BLANK), OPDATA (174, "SetTeamV", OBJECT, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (175, "Replace", OBJECT, STRING, INTEGER_OR_BOOLEAN, BLANK), OPDATA (176, "CameraCut", INTEGER_OR_BOOLEAN, BLANK, BLANK, BLANK), OPDATA (178, "UpdateQuakeV", VARIABLE, BLANK, BLANK, BLANK), OPDATA (179, "AddHealthV", OBJECT, VARIABLE, BLANK, BLANK), OPDATA (180, "Divide", VARIABLE, INTEGER, OPTIONAL_VARIABLE, BLANK), OPDATA (181, "AngleObject", OBJECT, OBJECT, OPTIONAL_VARIABLE, BLANK), OPDATA (182, "PosMultAdd", POSITION, POSITION, INTEGER, OPTIONAL_POSITION), OPDATA (184, "Retreat", OBJECT, STRING, INTEGER, BLANK), OPDATA (185, "SetMaxAmmo", OBJECT, INTEGER, BLANK, BLANK), OPDATA (186, "Deploy", OBJECT, BLANK, BLANK, BLANK), OPDATA (187, "SetCurAmmoV", OBJECT, VARIABLE, BLANK, BLANK), OPDATA (188, "SetCurHealthV", OBJECT, VARIABLE, BLANK, BLANK), OPDATA (189, "GetEmptyGroup", OPTIONAL_VARIABLE, BLANK, BLANK, BLANK), OPDATA (190, "PreloadAudio", STRING, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (191, "IFaceSetIntV", STRING, VARIABLE, BLANK, BLANK), OPDATA (192, "SetGroupV", OBJECT, VARIABLE, BLANK, BLANK), OPDATA (193, "SetMaxHealthV", OBJECT, VARIABLE, BLANK, BLANK), OPDATA (194, "SetMaxAmmoV", OBJECT, VARIABLE, BLANK, BLANK), OPDATA (195, "HideTimer" BLANK, BLANK, BLANK, BLANK), OPDATA (196, "AtTerminal", OBJECT, OBJECT, BLANK, BLANK), OPDATA (197, "InBuilding", OBJECT, OBJECT, BLANK, BLANK), OPDATA (198, "SetDisplayTime", INTEGER, BLANK, BLANK, BLANK), OPDATA (199, "DisplayFile", STRING, COLOR, OPTIONAL_VARIABLE, OPTIONAL_VARIABLE), OPDATA (200, "CreateV", OBJECT, STRING, VARIABLE, POSITION), OPDATA (201, "CreatepV", OBJECT, STRING, VARIABLE, STRING), OPDATA (202, "NearObjectCountV",OBJECT, VARIABLE, VARIABLE, STRING), OPDATA (203, "SetPlanV", STRING, VARIABLE, OPTIONAL_VARIABLE, BLANK), OPDATA (204, "SetScrapV", VARIABLE, INTEGER, BLANK, BLANK), OPDATA (205, "AddScrapV", VARIABLE, INTEGER, BLANK, BLANK), OPDATA (206, "GetScrapV", VARIABLE, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (207, "GetMaxScrapV", VARIABLE, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (208, "GetByTSV", OBJECT, VARIABLE, INTEGER, BLANK), OPDATA (209, "WaitV", VARIABLE, BLANK, BLANK, BLANK), OPDATA (210, "LeaveScrap", OBJECT, BOOLEAN, BLANK, BLANK), OPDATA (211, "IfLE", INTEGER, LOCATION, BLANK, BLANK), OPDATA (212, "IfGE", INTEGER, LOCATION, BLANK, BLANK), OPDATA (213, "IfLEV", VARIABLE, LOCATION, BLANK, BLANK), OPDATA (214, "IfGEV", VARIABLE, LOCATION, BLANK, BLANK), // New with BZ 1.3 but will work in 1.2: OPDATA (215, "OnKilled", DISABLE_OR_INTEGER, ROUTINE, OBJECT, OPTIONAL_OBJECT), OPDATA (216, "OnSniped", DISABLE_OR_INTEGER, ROUTINE, OBJECT, OPTIONAL_OBJECT), OPDATA (217, "DllHandleDeath" BLANK, BLANK, BLANK, BLANK), // New for BZ 1.3: OPDATA (218, "IsOneThree" BLANK, BLANK, BLANK, BLANK), OPDATA (219, "ConsoleCommand", STRING, OPTIONAL_VARIABLE, OPTIONAL_VARIABLE, OPTIONAL_VARIABLE), OPDATA (220, "IsWithinODF", OBJECT, STRING, INTEGER, OPTIONAL_BOOLEAN), OPDATA (221, "DoesODFExist", STRING, OPTIONAL_VARIABLE, BLANK, BLANK), OPDATA (222, "IsWeaponODF", OBJECT, STRING, INTEGER, BLANK), // Will work in 1.2: OPDATA (223, "Halt" BLANK, BLANK, BLANK, BLANK), OPDATA (224, "Swap", OBJECT, OBJECT, BOOLEAN, BLANK),
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Also, what does 'Swap' do? I never seen that one before as it is not in the operations list.
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